Several months ago I talked about Sansara Sailing and Sansara Racing, following up on prior Forum posts. I complained that sailboat racing had nearly died across the Sansara continent, partly due to ‘aging raceline infrastructure.’
Since that time a good deal has happened, and I wanted to give a shout-out today to all the sailors who got involved over the issues, voiced their opinions, and advocated for the Sansara changes they preferred.
In that context, please stand up and give Elisha Paklena, Indigo Mertel, and Saxxon Domela a long, loud, standing ovation. They kept the faith for years and set the foundation for many of the changes that will finally go in this summer.
A BIG thanks also goes to Michael and Blondin Linden, in addition to the GREAT LL Department of Public Works Mole Team that is responsible for the new content. I know the work is not all finished yet and DPW is stretched by staff cuts, but wow it’s looking very nice.
Sansara is out of the doldrums, and it’s truly becoming a great place to sail again!
As I discussed in earlier posts, Sansara is the original Second Life continent and it’s arguably where SLSailing first began. Sansara was the location of Kanker Greenacre’s sailing club and the ‘test track’ for the Tako sailboat. Sansara is also the home of Saxxon Domela’s Mowry Bay Yacht Club which, as far as I know, remains the oldest and largest continuously active sailing community on all SL Mainland. Sansara was additionally the central focus for qualifying rounds in the 2006 SLSF Cup, the original SLSailing regatta series. It helped set the stage for much that followed.
However, as other sailing venues emerged and SL opportunities expanded, Sansara seemed to lose it’s glitter and it’s grove; it was the meatloaf-and-mashed-potatoes of sailing; pretty comfortable, but not too exciting. 🙂
The three primordial Linden racelines were left unattended and never upgraded. They eventually became unusable. The continent was due for a ‘refit.’
The graphic on the right is from the SL Wiki. It shows a 2008 grid of the different Sansara sims and regions, and it may help sailors see what’s old and appreciate the new changes. Actually, if you’d like to see how the Mainland map has changed over many years, go visit slmaps. It’s a pretty great site for SL-history buffs :-).
In March and again in May 2010 I posted maps that focused on Sansara’s waterways and nautical features. Today, however, I’m quite happy to announce those maps quickly went out of date.
Here’s a new map that I think is correct as of August 29 2010. If the map is hard to read, please click on it and you’ll get a 5,199×3,614px detailed image that includes Sim and Region names, Waterways, and Raceline locations. 🙂 There’s a lot of new stuff!
I appreciate some sailors may want a template to use for race courses, cruising, or regatta planning, so here’s another copy of the large chart without the labels; just click the image on the right. The original graphic is large enough so sailors should be able to download it and crop out their own area of interest without losing any resolution.
So OK What’s New?
Actually, a lot! Much more than I have time to cover here. 🙂
As I discussed in the prior articles a few months ago, Sansara’s three Linden racelines dated from 2006 and were pretty much unusable. Saxxon Domela organized meetings that engaged a large group of concerned Sansara sailors to advocate for an upgrade. The group pleaded for simple upgrades of the three existing racelines and requested networkable Hay Ah lines.
Over thirty sailors and Sansara residents supported the jira and endorsed the ‘tickets’ submitted to LL.
Yuu Nakamichi offerred a contrarian view, initially arguing against any Sansara upgrades, and then proposing his own start line instead of one the group requested. Yuu’s comments actually ended up very helpful; they drew attention to the problem and brought many more sailors to the table.
The end result is actually pretty great! Although the original request was for a simple upgrade-in-place for three existing racelines, Sansara will now get at least five new racelines, new race marks, and improved sailing waterways.
HEPURN: MBYC has sailed from the Linden Hepurn raceline since the Pleistocene era. It now has a brand-new Hay Ah 80m raceline that’s positioned 30m North of the old spot, and DPW has also re-installed the traditional Mowry Race bouys. Woots! The new line puts Mow-Mows back on the water!
The Hepurn line is networkable and has a WWC windsetter included. It’s parcelled so it will always get current updates and never ‘fall-behind’ again. The new Rez area is a large rectangle set slightly south of the line and it extends all the way back to the clubhouse.
Thank you to Saxxon Domela and David Wetherby for pushing this issue over the past few months; thank you also to Aleister Biondetti and Armano Xaris, who each provided extensive written commentary on the issues involved and what MBYC needed. Thank you also to all the 30+ sailors who attended meetings, supported tickets, did posts, and sent e-mail expressing their concerns over Mowry’s sailing future; LL listened and Mowry got what it needed. 🙂
ARAFURA: Arafura now contains a 100m Hay Ah raceline with several nearby rez areas. Arafura is located just South of GGYC-Borden, and it’s a small handful of sims from Free Adriatic too. The location was picked by Yuu Nakamichi, and after some adjustments with don Berthios’ input, it seems a rather perfect racing venue for both local sailing clubs.
don Berthios also worked with DPW on sim depth issues and buoy placements relative to the Arafura and Adriatic lines, and its my understanding he, Roan, and elMegro Magic are all quite happy with the results. Free Adriatic held an SLVT qualifying regatta from Arafura three weeks ago, and GGYC-Borden is currently running several weekly races from Arafura in varied boat classes!
ADRIATIC: Adriatic’s old line is now replaced by a Yuu Nakamichi raceline coupled with a series of buoys suitable for gates and small boat match races. With DPW’s help, the nearby sims were dredged so bigger boats can race or cruise the nearby waters as well.
Bea Wo0dget and Liv Leigh have both expressed interest to use the new facilities for the upcoming 2010 Fizz Cup. Woots!
When you visit, don’t forget to stop by the new islands that dot the Sea of Fables; the Moles have worked hard to adorn the region with a host of new, attractive and theme-appropriate builds! Here’s a view of the new “Celebes” Island (and yes, Virginia, the old Star Wars memorabilia is finally gone.)
Here’s another map with a series of red arrows indicating the locations of new islands throughout Fables. These are big changes, so it’s worth a visit!
MARGERY: In a previous post I told you about Mare Secundus, a new maritime region set up by DPW. The construction is quite nice, and it’s centrally located with readily accessible waterway access to Mowry Bay, Sea of Fables (via Mallard Channel), and the rather extensive waters lying West in Sansara.
Mare Secundus gets its own raceline too. There’s a new Yuu line located in Margery that’s angled to facilitate race starts along the the long axis of the Secundus waterway. There are multiple rez zones and small boat/match race buoys in place as well!
ANWR: The short, four-sim waterway connecting Sansara with Heterocera Atoll has considerable historic significance for SLSailing. The ANWR raceline was the test track for Kazenojin Seiringu and spawned the Flying Tako.
Naeve Rossini, Yuu Nakamichi, LDewell Hawker and Arrekusu Miromachi now propose to replace the old ANWR line with a new Rezzer that will let sailors chose either the Yuu or Hay line for a particular race. They are also adjusting the buoy locations to optimize the rather narrow, obstacle ridden space for Matches. On the right I’ve copied the latest map of proposed changes, and you can read the transcript of the discussion here.
ANWR will hopefully open for racing soon!
Sansara non stop
Woots, I apologize for the narrow focus above, since Sansara’s ‘fashion makeover’ is not just about racelines! There are new islands, and many new builds… and proposals for new sims as well.
In that context, I’ll admit that many sailors, myself included, felt a bit uneasy when multiple new islands emerged in Fables… the builds are great, but it’s also true that each new island in Fables potentially restricted the navigable waterway options for the sailing community.
Saxxon Domela’s Sansara Sailing Group discussed this issue at some length back in May, and endorsed a few broad objectives, including:
(1) To advocate for essential navigable waterways (such as Sansara’s Mallard Channel). Such passages are truly critical to sailors and the entire maritime community.
(2) To advocate for new navigation channels or water sims needed to link sailing communities together.
I’m pretty strongly convinced DPW is aware of these issues too, and is trying to appropriately prioritize them. In the past two weeks, during office hours Michael Linden emphasized that DPW would help sailors maintain key navigation channels (like Mallard). He also supported the Bay City proposal for a waterway link that could join their region with Sansara’s open sailing waters lying East… 🙂
What a great idea that is!!!
Michael also listed several possible locations for new water sims that might fix critical navigation problems. His list was neither final nor approved, so there is no guarantee that any of the sim upgrades he cited will occur in the near future, if ever.
However, given the remarkable changes for Sansara Sailing in recent months and the obvious efforts Lindens and DPW are making to improve sailing and address our needs… maybe they deserve our patience, our support and our help.